Presenting a collection of short novels and stories set in the many worlds of Robert Asprin. One of his most popular creations was the "Myth" series, chronicling the misadventures of Skeeve and Aahz, a magician who has lost his power and his hapless human apprentice as they travel through strange and varied worlds in pursuit of wealth and glory, but mostly getting into one Myth-ical mess after another. Collected in this volume for the first time are all the Myth stories of less-than-novel length, and even avid fans of the series will find new and enjoyable reading here....
It’s 1964, and a billion Martians suddenly ’kwimmed’ to Earth. There’s one Martian for every three people on the planet. They’re annoying but your fist goes straight through them, since they’re essentially projections that can talk. And the most annoying about them is that they always tell the truth.
In this Discworld installment, Death comes to Mort with an offer he can't refuse – especially since being, well, dead isn't compulsory. As Death's apprentice, he'll have free board and lodging, use of the company horse, and he won't need time off for family funerals. The position is everything Mort thought he'd ever wanted, until he discovers that this perfect job can be a killer on his love life.
The fifth and final volume in the humorous SF series that began with THE HITCHHIKER'S GUIDE TO THE GALAXY is somewhat darker than its predecessors. The Earthman Arthur Dent spends years selling genetic material in exchange for travel to various parallel universes in search of somewhere vaguely resembling his home planet. When he finally settles (actually, crash lands) on a backwater planet, his pleasant new career as tribal sandwich-maker is interrupted by the arrival of his daughter, Random–the result of those many, many sales of his DNA. Meanwhile, Arthur's friend Ford Prefect discovers that the happy-go-lucky executives of his employer, the publishers of THE HITCHHIKER'S GUIDE TO THE GALAXY, have been replaced by a frighteningly grim and worryingly familiar new management team. His plot to disturb their business plan puts him once again into Arthur's path...with devastating results.
Cameras roll - which means the imps inside have to paint really fast - in the fantastic Discworld when the alchemists discover the magic of the silver screen.But what is the dark secret of Holy Wood hill?As the alien clich's of Tinsel Town pour into the world, it's up to the Disc's first film stars to find out...THRILL as Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little") and Theda Withel ("I come from a little town you've probably never even heard of") battle the forces of evil and cinema advertising...SCREAM as Gaspode the Wonder Dog nearly saves the day...EAT POPCORN as you watch the filming of "Blown Away", the oddest Civil War picture ever made...A Passionate Saga Set Against the Background of a World Gone Mad!This Will Amaze You!With a Thousand Elephants!("And afterwards, why not dine at Harga's House of Ribs, for the best in international cuisine; only two minutes from this book...")
Originally published as “The Space Willies” in 1958. A slightly extended version of it was published a year later under the title “Next of Kin”.This is a comic story of a military misfit who successfully conducts a one-man psychological warfare operation against an alien race and its allies, with whom humans and allied races are at war.
Robert wants to be a star in the movies. Using his computer he has invented a system that could put the old stars back on the screen, alongside him. He has the script and the money, but Hollywood isn't keen. Could the perfect partnership lie with Ernest Fudgepacker of Fudgepacker's Emporium?