2261 was the year the war ended. 2262 was the year the peace began. But for some people the difference between peace and war is very small indeed. Decisions made in wartime look harder in the cold light of day, and the greater the light shining in the galaxy, the greater the shadows cast by it. 2261 was the year the war ended. 2263 was the year the peace fell apart. 2262 was the year in between. The year the dream was born.
For a year and a half, he has been gone. Shrouded in mystery and rumour, he has been walking in the shadows at the corner of the mind's eye. It is time for him to return. As the Brotherhood Without Banners prepares the next stage of its devastating campaign of terror, as Dexter Smith struggles to investigate what is happening to the telepaths, as G'Kar learns some horrifying secrets, and as Sheridan stares into the abyss of his own soul, Sinoval will reach out his hand and return to the galaxy. And two steps behind him.... is Sebastian.
All things have a price, all actions have a consequence, but no one suspected this. Across an entire world, eyes look up at the heavens to see a black shadow fall across the sun, and a voice speaks to an entire race. "Behold the price of disobedience. Behold the price of dealing with the Shadow." And then the screaming begins.
It begins as shock. It turns to anger, then fear. A dead world. A homeless people. And a lust for revenge. All forces begin to converge on Babylon 5, demanding answers, demanding retribution, demanding justice. Kats and Sinoval and Corwin and Delenn and Sheridan and the remnants of the Narn people. And Sebastian. And the Vorlons. Truth is a three-edged sword - but then understanding is not required. Only obedience.
Long-awaited doesn't begin to describe this fourth installment in bestseller Martin's staggeringly epic Song of Ice and Fire. Speculation has run rampant since the previous entry, A Storm of Swords, appeared in 2000, and Feast teases at the important questions but offers few solid answers. As the book begins, Brienne of Tarth is looking for Lady Catelyn's daughters, Queen Cersei is losing her mind and Arya Stark is training with the Faceless Men of Braavos; all three wind up in cliffhangers that would do justice to any soap opera. Meanwhile, other familiar faces—notably Jon Snow, Tyrion Lannister and Daenerys ...
In a world where the approaching winter will last four decades, kings and queens, knights and renegades struggle for control of a throne. Some fight with sword and mace, others with magic and poison. Beyond the Wall to the north, meanwhile, the Others are preparing their army of the dead to march south as the warmth of summer drains from the land. After more than a decade devoted primarily to TV and screen work, Martin (The Armageddon Rag, 1983) makes a triumphant return to high fantasy with this extraordinarily rich new novel, the first of a trilogy. Although conventional in ...
The stories assembled for this collection are set in the universe of Night’s Dawn trilogy. Now, they form a series of snapshot glimpses into the history of the Confederation leading up to the time of Joshua Calvert and Quinn Dexter. It wasn’t always so.
The third volume of the high fantasy saga that began with A Game of Thrones and continued in A Clash of Kings is one of the more rewarding examples of gigantism in contemporary fantasy. As Martin's richly imagined world slides closer to its 10-year winter, both the weather and the warfare worsen. In the north, King Joffrey of House Lannister sits uneasily on the Iron Throne. With the aid of a peasant wench, Jaime Lannister, the Kingslayer, escapes from jail in Riverrun. Jaime goes to the other youthful ruler, Robb Stark, to secure the release of Joffrey's prisoners, Robb's ...
Since childhood, Dessel has known only the abuse of his hateful father and the dangerous, soul-crushing labor of a cortosis miner. Deep in the tunnels of the desolate planet Apatros, endlessly excavating the rare mineral valued throughout the galaxy, Dessel dreams of the day he can escape — a day he fears may never come. But when a high-stakes card game ends in deadly violence, Dessel suddenly finds himself a wanted man.On the run from vengeful Republic forces, Dessel vanishes into the ranks of the Sith army, and ships out to join the bloody war against the Republic ...
Cuando Robert Wolff encuentra el extra?o cuerno en una casa deshabitada, halla en verdad la llave que habr? de franquearle un universo alucinante y distinto.Un soplo en el cuerno le abrir? la puerta del espacio-tiempo que ha de permitirle entrar en un cosmos cuyas dimensiones y leyes no tienen parang?n alguno con el sistema que rige nuestra conocida galaxia.Ese otro universo es una conjunci?n de mundos, como escalonados uno encima de otro, accesibles mediante la ocasional resonancia del referido cuerno, hasta que Wolff se encuentra frente, cara a cara, con el cerebro creador de este otro sistema.Pero... ?qui?n es en realidad este Se?or, Hacedor de Universos? ?Cu?l es la verdad?
When the world of Armageddon is attacked by orks, the Black Templars Space Marine Chapter are amongst those sent to liberate it. Chaplain Grimaldus and a band of Black Templars are charged with the defence of Hive Helsreach from the xenos invaders in one of many battlezones. But as the ork numbers grow and the Space Marines dwindle, Grimaldus faces a desperate last stand in an Imperial temple. Determined to sell their lives dearly, will the Black Templars hold on long enough to be reinforced, or will their sacrifice ultimately be in vain?
Hunters of Dune and the concluding volume, Sandworms of Dune, bring together the great story lines and beloved characters in Frank Herbert's classic Dune universe, ranging from the time of the Butlerian Jihad to the original Dune series and beyond. Based directly on Frank Herbert's final outline, which lay hidden in a safe-deposit box for a decade, these two volumes will finally answer the urgent questions Dune fans have been debating for two decades.At the end of Chapterhouse: Dune-Frank Herbert's final novel-a ship carrying the ghola of Duncan Idaho, Sheeana (a young woman who can control sandworms), ...
Taking the events and characters of the Iliad as his jumping off point Dan Simmons has created an epic of time travel and savage warfare. Travellers from 40,000 years in the future return to Homer's Greece and rewrite history forever, their technology impacting on the population in agodlike fashion. This is broad scope space opera rich in classical and literary allusion from one of the key figures in 1990s world SF and marks a return to the genre for one of its greats.