The Star Kingdom of Manticore is once again at war with the Republic of Haven after a stunning sneak attack. The graduating class from Saganami Island, the Royal Manticoran Navy's academy, are going straight from the classroom to the blazing reality of all-out war.Except for the midshipmen assigned to the heavy cruiser HMS Hexapuma, that is. They're being assigned to the Talbott Cluster, an out of the way backwater, far from the battle front. The most they can look forward to is the capture of the occasional pirate cruiser and the boring duty of supporting the Cluster's peaceful ...
The families who rule the People's Republic of Haven need a short, victorious war to calm the Proles and defuse any threat of civil war. In their way stands a kingdom that has always backed down before... but Honor Harrington wasn't involved before.
A slower-than-light starship that was launched in the beginning of 21 century to Tau Ceti, after more than a thousand years of flight is nearing its destination. But technical progress did not stand still back on Earth through all those years, and Tau Ceti has already been populated by humans for centuries…
How could Earth fight a war against an enemy whose base was unknown, who resources were unknown, and whose very physical appearance was unknown? Another thrilling episode of the Jacko War.
Welcome to Spatterjay…where sudden death is the normal way of life;To the remote planet Spatterjay come three travellers with very different missions. Janer is directed there by the hornet Hive-mind; Erlin comes to find the sea captain who can teach her to live; and Keech — dead for seven hundred years — has unfinished business with a notorious criminal.Spatterjay is a watery world where the human population inhabits the safety of the Dome and only the quasi-immortal hoopers are safe outside amidst a fearful range of voracious life-forms. Somewhere out there is Spatterjay Hoop himself, and ...
The setting of Niven’s 1984 novel was striking and imaginative, even for this acclaimed world builder; it’s well worth the second visit made in this sequel. Around a neutron star an envelope of gas holds a breathable atmosphere and a strange profusion of plant and animal life, all floating in free-fall. Five hundred years after the crew of the Earth ship mutinied and deserted to this paradise, their descendants are still watched over by the ship’s unbalanced computer mind. The machine is busy manipulating its one small contact group into exploring the larger city they have been ...
Earthmen and Aleriona have met in space and neither side can afford to let the other get too strong. The Aleriona have captured the human outpost, New Europe, and claim that all the inhabitants were killed. The World Federation on Earth seems committed to peace at any price, but there are those, and ex-navy Captain Gunnar Heim is one of them, who know that appeasement will only lead to further Alerion encroachment, and he passionately believes that there must be a showdown now, before its too late. is a novelization of three stories originally published in : “Marque and Reprisal” (February, 1965), “Arsenal Port” (April, 1965), and “Admiralty” (June, 1965).“Marquee and Reprisal” was nominated for Hugo Award for Best Short Story in 1966.
It is the touching story of one starwolf. A genetically engineered race designed to help the republic survive. They have been fighting for over 50000 years and have never acheived anything but a stalemate. But the time has come. The union (The starwolves long time enemies) Have realized that humanity is on the decline and that they must make their last stand. They are fighting for the survival of their species. Which race will have what it takes to survive" and "Space opera like no other. This, along with the series to follow, was written in such a distinctive style ...
The first ever collection of Iain Banks's short fiction, this volume includes the acclaimed novella, The State of the Art. This is a striking addition to the growing body of Culture lore, and adds definition and scale to the previous works by using the Earth of 1977 as contrast. The other stories in the collection range from science fiction to horror, dark-coated fantasy to morality tale. All bear the indefinable stamp of Iain Banks's staggering talent.
Pilot Pirx is an astronaut, a fresh-faced physical powerhouse, but no genius. His superiors send him on the most dangerous missions, either because he is expendable, or because they trust his bumbling ability to survive in almost any habitat or dilemma. Follow Pirx now through a world of hyper-technology and super-psychology from his early days as a hopelessly inept cadet soloing with a pair of sex-crazed horseflies… to a farside moon station built by bickering madmen… to a chase through space after a deadly sphere of light… to an encounter with a mossy old robot whose programming has slipped.
Former government agent Frank Compton foiled a plot to enslave the galaxy in Night Train to Rigel. But the Modhri, an ancient telepathically linked intelligence, has walkers, unwilling hosts that can be anywhere, anything…and anyone. And Compton is the only man who knows how to fight them, as they wage a secret war against the galactic civilizations linked by the Quadrail, the only means of intra-galactic transit. Accompanied by Bayta, a woman with strange ties to the robot-like Spiders who run the Quadrail, and dogged by special agent Morse who suspects him of murder, Compton races the Modhri from station to station to acquire a set of valuable sculptures from a long-dead civilization. What the Modhri wants with them is anybody's guess, but if Compton can't outwit it, the whole galaxy will find out the hard way.
This appendix sketches in some of the salient points of the galaxy into which Honor was born… and which she, willingly or not, was to play a major part in changing forever.
Billions of years ago, an alien race known as the Progenitors began the genetically engineered techniques by which non-intelligent creatures are given intelligence by one of the higher races in the galaxy. Once “Uplifted”, these creature must serve their patron race before they, in turn, can Uplift other races. Human intelligence, which developed by itself (and brought about the Uplifting of chimpanzees and dolphins), is an affront to the aliens who plan an attack, threatening a human experiment aimed at producing the next Uplift.
Sable Keech is a walking dead man, and the only one to have been resurrected by nanochanger. Did he succeed because he was infected by the Spatterjay virus, or because he came late to resurrection in a tank of seawater? Tracing the man's last-known seaborne journey, Taylor Bloc wants to know the truth. He also wants so much else — adulation, power, control — and will go to any lengths to achieve them. An ancient hive mind, almost incomprehensible to the human race, has sent an agent to this uncertain world. Does it simply want to obtain the poison 'sprine' that ...
Rob Merlin was the best engineer who had ever lived. That was why "The King of Space" had to have him for the most spectacular construction project ever — even though Rob was a potentially fatal threat to his power…Thus begins a breakthrough novel by the former President of the American Astronautical Society, about an idea whose time has come: a shimmering bridge between Earth and space that mankind will climb to the stars!Sound like fantasy? The concept has been in the literature of physics for over three decades, but only a writer with the scientific background of a Sheffield or a Clarke could bring the idea to life.
Mercenary. Galactic traveller. Survivor. Earl Dumarest is all those things? and more. For he claims to come from the mythical planet of Earth. And those claims have just attracted the attention of the sinister Cyclan . . . Stranded on Gath with no way off, Dumarest becomes embroiled in the schemes of a sadistic prince and a dying matriarch. Plots within plots unfold?and Dumarest is the key to their success. For amid the schemes of prince and matriarch alike, all have come to experience the legendary Winds of Gath. For when the star swarms come, when the music of the spheres rises over the the planet's valleys and mountains, the dead can speak to the living . . . and men go mad! THE WINDS OF GATH is the first volume in the Dumarest of Terra saga!
The first colonists from Earth named the planet Wunderland. Generations later, the felinoid alien invaders called Kzin came and turned it into a hell for humans. Touched on in other accounts of the Man-Kzin wars, here for the first time is the decades-long saga of Wunderland: how the Wunderlanders first learned of the Kzin attacks on Earth by slower-than-light communications, barely in time to prepare to fight back. How the valiant human defenders turned to guerilla warfare in the Wunderland jungles and caves after the feline warrior race had destroyed or seized the cities. How, after the war ended ...
On a primitive, arid planet, Harkaan is exiled from his tribe for killing men, only to discover that the killing spree, and his banishment, are part of a deliberately engineered Darwinian selection process, which culminates in his induction as a starship trooper in an interstellar war fought by humans on behalf of alien overlords, the Therem, against another group of aliens, the Yal. This is set in a full-metal future, with some brilliant and striking images of combat on alien planets. The book is, in the author’s words, a "long-range sequel" to Protectorate, and, unusually for Farren, concludes on a positive note, with a battered remnant of humankind escaping the all-embracing and cynical control of the alien masters and, just maybe, building a worthwhile life for themselves.
Anu, la gigante roja, tambi?n llamada la Estrella Cruel, El Merodeador, el Sol Demonio, El Vagabundo...se estaba aproximando a Isthar. Como cada mil a?os, abrasar?a la tierra, secar?a los r?os, agostar?a los cultivos, y matar?a.La parte norte del planeta siempre era la m?s afectada. Sus habitantes, los b?rbaros tassui, hab?an decidido no volver a ser las v?ctimas del Tiempo de Fuego y en consecuencia se lanzaron a la conquista de mejores territorios, amenazando acabar con la civilizaci?n.Los miembros de la Asociaci?n y sus legiones pidieron ayuda a los habitantes terrestres de la ciudad de Primavera. Pero la Federaci?n Terrestre ten?a su propia guerra en otro lugar y les prohibi? que actuar?n.